Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.2.0b3
Issue ID
1032959
Regression
No
[Animation] Visual feedback of a Entry/Exit node transition is played twice when Auto Live Link is disabled
To reproduce:
1. Open project
2. Open 'EntryExit' scene
3. Open Animator
4. Disable Auto Live Link option
5. Select Cube GO
6. Set 'New State' as a default state
7. Double click on 'New StateMachine'
8. Play scene
Expected: each transition in substate machine will be played once
Actual: each transition is played twice(gif attached)
Reproduced: 5.5.6f1, 5.6.5p1, 2017.1.4f1, 2017.2.3f1, 2017.3.2f1, 2017.4.3f1, 2018.1.2f1, 2018.2.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
Add comment