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Won't Fix
Votes
2
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.10f1
2019.2.0a1
2019.3.0a1
Issue ID
1170200
Regression
No
Animating the alpha channel of a color in a material causes the RGB channels to be reset to 0
How to reproduce:
1. Open the attached "AnimateAlpha.zip" project
2. Open "SampleScene" and enter Play mode
Expected results: The cube stays red and its alpha value gets animated
Actual results: The cube becomes black and its alpha value gets animated
Reproducible with: 2017.4.30f1, 2018.4.4f1, 2019.1.11f1, 2019.2.0b10, 2019.3.0a10
Note: Adding a dummy state which references the RGB channels to the Animator fixes this behavior (you can confirm this by adding the RGBAnimation to the Animator in the attached project)
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Resolution Note:
minor/cosmetic