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Won't Fix
Votes
0
Found in
2019.1.0a13
Issue ID
1114944
Regression
No
[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on Android
To reproduce:
1. Open the user's attached project
2. Open Sample Scene
3. Switch Target Platform to Android
4. Set the Graphics API to Vulkan
Actual: The reflections are not working on the Android platform. While they work on the Standalone as expected.
Reproduced with: 2019.1.0a14, 2019.2.0a1
Compute Shader support was introduced in Unity 2019
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djlins
Nov 16, 2020 14:32
Did anybody figure out what was going on with this? I have the same issue, a simple Oculus Quest 2 project (Android 10 and Vulkan) and a scene with a cube and a plane. The plane material should reflect the cube which it does on screen, but when it is installed on the quest then there is no reflections.