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Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X
Votes
29
Found in
5.6.0f3
Issue ID
899502
Regression
Yes
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce:
1) Download attached project 'UnityGLSLBug-Unity522.zip'
2) Build and run 'TestingGLES' scene on a devcie
Note: shader will fail to compile (sphere in a scene will be pink)
Expected result: Shader will be compiled without any issue (check attached image 'expected.png')
Actual result: GLSL shader compilation failure (check attached image 'actual.png')
Regression from:
5.6.0b3
Reproduced with:
5.6.0b3, 5.6.0f3, 2017.1.0b1
Not reproduced with:
5.5.3p1, 5.6.0b2
DUT:
Reproduced with:
GLES2 and GLES3
iPhone 6S iOS10.3
Samsung SM G925F (Galaxy S6 Edge), OS:6.0.1, CPU:arm64-v8a, GPU:Mali-T760, Build:samsung/zeroltexx/zerolte:6.0.1/MMB29K/G925FXXU5DQA7:user/release-keys
Samsung GT N7100 (Galaxy Note 2), OS:4.4.2, CPU:armeabi-v7a, GPU:Mali-400 MP, Build:samsung/t03gxx/t03g:4.4.2/KOT49H/N7100XXUFNE1:user/release-keys
Not reproduced with:
Sony D6603 (Xperia Z3), OS:6.0.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330, Build:Sony/D6603/D6603:5.1.1/23.4.A.1.264/2418263178:user/release-keys
Verizon SM G930V (Galaxy S7 Verizon), OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:Verizon/heroqltevzw/heroqltevzw:7.0/NRD90M/G930VVRU4BQA2:user/release-keys
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Mandelboxed
Aug 15, 2017 13:07
Is this actually fixed in any available version of Unity? It was initially reported as fixed in 2017.1 but was not, and now it says fixed in 2017.2. I just tried the available beta of 2017.2 and the problem persists.
AndrewRH
Jul 17, 2017 16:37
From Unity: "I have good news, this bug has been fixed and is going to be backported to 2017.1 and 5.6. I'll get back to you as soon as I know which patches will contain the fix." < great :) So hopefully it'll be coming in a patch release soon...
SunriseRH
Jul 10, 2017 11:25
Tested on 2017.1.0f1, still appears to be broken.
Tom-Goethals
Jun 28, 2017 06:19
Issue is still present in 5.6.1p3 and 5.6.2f1
studentvz
Jun 08, 2017 07:50
Instead of I develop more games and make money most time I only track and wait for new Unity releases and fixes, just to realize that when you fix one thing 3 more become broken. Please stop making fixes, thank you.
Tom-Goethals
Jun 07, 2017 11:02
Issue is still present in 5.6.1p1 and 5.6.1p2
relativegames
May 27, 2017 15:40
It's not just GLSL, vulkan and metal compilation when having dynamically indexed uniforms experience the same issue.
Tom-Goethals
May 19, 2017 15:26
re-produced on Lenovo P2, Adreno 506.
Mandelboxed
May 09, 2017 07:20
Fix urgently needed.
AndrewRH
May 08, 2017 14:40
I think this bug needs higher priority..It is a regression after all :)