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Won't Fix
Votes
1
Found in
5.3.4p1
Issue ID
794231
Regression
No
[Android] [GearVR] Shader alpha corruption on GearVR if Multithreaded Rendering is enabled
To reproduce:
1) Open attached project
2) Build and run on GearVR-supporting device
3) Tap the pad to see that the fade effect ever flickers with artifacts (if Adreno) or renders black (if ARM Mali)
DUT:
Samsung Galaxy S7 (Adreno 530) (Android 6.0.1)
Samsung Galaxy S7 (ARM Mali-T880) (Android 6.0.1)
Samsung Galaxy S6 edge (ARM Mali-T760MP8) (Android 6.0.1)
Does not happen if Multithreaded Rendering is disabled
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