Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0p1
Issue ID
843412
Regression
No
[Android] Build crashes when attempting to load local files
Steps to reproduce:
1. Open attached project "TextureLoadingCrash.zip"
2. Build and run for android
-Crash
Reproduced on: 5.3.6p4, 5.4.f1, 5.5.0b7
Note: on 5.3.6p4 "UnityWebRequest" throws errors on console. "UnityEngine.Experimental.Networking" library needs to be added.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
This is a duplicate of issue #818992