Search Issue Tracker
Duplicate
Votes
1
Found in
5.4.0b11
Issue ID
782374
Regression
Yes
[Android|Analytics] Runtime crash when analytics enabled, internet access = auto
1) Download the attached project
2) Ensure analytics is enabled (Goto Window>Services, select analytics)
3) Ensure Internet access is set to Auto (Player Settings > Other)
4) Build and Run for android device (tested on an S6)
5) Observe the project crash immediately. This is the bug.
Note: Either disabling analytics or setting the internet access to Require fixes the crash.
Expected result: The player should not crash when Analytics is on and Internet Access is set to auto.
This bug IS a regression and does not occur in:
Version 5.3.4f1 (fdbb5133b820)
Thu, 10 Mar 2016 22:34:57 GMT
Branch: 5.3/release
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
This is a duplicate of issue #779877