Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
912793
Regression
Yes
An error "Please enable Daydream or Cardboard in Player Settings" shows up, although VR SDK is set to Daydream
Reproduction steps:
1. Open the attached project;
2. Build project to device;
Actual result: an error "Please enable Daydream or Cardboard in Player Settings" shows up.
Expected result: an error should not show up because in Player Settings VR SDK is set to Daydream.
Note: an error should be related with GoogleVR -> Editor -> GvrBuildProcessor.cs.
Reproduced with: 5.6.0b5, 5.6.0f1, 5.6.1p1, 2017.2.0a1
Not reproducible with: 5.6.0b1, 5.6.0b4
Regression introduced in 5.6.0b5
Cannot be tested with 5.6 alpha and older versions because it does not support Daydream
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Add comment