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Fixed in 2020.3.47f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a8
Votes
0
Found in
2020.3.42f1
2021.3.14f1
2022.1.23f1
2022.2.0b16
2023.1.0a20
2023.2.0a1
Issue ID
UUM-19696
Regression
No
An AudioClip played through an AudioMixer provides different sounds of the same audio when playing for the first time
How to reproduce:
1. Open the user-attached “FirstSound.zip” project
2. Open the “scene” Scene
3. Enter Play Mode
4. In the Game View press the Button 2 times
Expected result: Button press audio plays the same both times
Actual result: During the first button press the audio sounds different / is corrupted
Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20
Reproducible on: macOS Monterey 12.6 (Intel)
Notes:
- Reproducible in Builds
- Workaround: Removing “source.outputAudioMixerGroup = m_AudioMixerGroup;” and adding it back fixes the issue
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