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Won't Fix

Votes

4

Found in

2021.3.9f1

2022.1.14f1

2022.2.0b6

2023.1.0a8

Issue ID

UUM-12810

Regression

No

[Addressables] Terrain Normal Maps are not loaded when loaded using Addressables

-

How to reproduce:
1. Open the attached "IN-12293" project
2. Open the Addressable Groups (Window > Asset Management > Addressables > Groups)
3. Build the Addressables (Build > New Build > Default Build Script)
4. Set the Addressables Groups Play Mode Script to "Use Existing Build"
5. Open the "Scene_BOOT" Scene (Assets/Game Framework/Scenes)
6. Enter the Play Mode
7. Press "Press To Start"
8. Build the Base then Exploration Center by pressing on the middle square then the right one
9. Press on the Exploration Center
10. Press "Venture Out" then "Start"
11. Inspect the Terrain in Scene/Game View

Expected results: Terrain has Normal Maps
Actual results: Terrain doesn't have Normal Maps

Reproducible with: 1.20.5 (2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8)
Could not test with: 1.20.5 (2020.3.39f1) because of namespace errors from downgrading

Tested on:
Windows 10

Notes:
- The issue isn't reproducible if Play Mode Script is set to "Use Asset Database"
- The issue is also reproducible in Standalone Build and Android

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Comments (1)

  1. Gamestock

    Jun 09, 2023 06:31

    any update?

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