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Won't Fix
Votes
3
Found in [Package]
1.20.0
Issue ID
ADDR-3248
Regression
No
Addressables Collision Meshes won't be Prebaked and won't work when running build if Read/Write setting is set to False
How to reproduce:
1. Open the user attached "MeshColliderAddressableTest.zip" project
2. Open the "Boot" Scene
3. Enter Play Mode and notice the Collisions working
4. Build and Run the project (File -> Build and Run)
Expected result: Collisions are working
Actual result: Collisions are not working
Reproducible with: 1.1.5 (2019.4.39f1), 1.18.19 (2020.3.35f1), 1.19.19 (2021.3.4f1), 1.20.0 (2022.1.2f1, 2022.2.0a15)
Reproduced on: macOS Monterey 12.0.1 (Intel)
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Resolution Note:
There's not an existing flag to force a mesh to be read/write in that existing code. Due to the complexity and risk of the feature request, we're unable to address this right now