Search Issue Tracker
By Design
Votes
0
Found in
5.1.0f3
Issue ID
704309
Regression
No
Adding scene with OpenSceneAdditive and disabling Continuous baking causes lightmap to disappear
Steps to reproduce:
1. Open attached project
2. Create new scene. Remove "Directional light" (for ease of seeing a bug)
3. Right-click on "Assets/Scene 1" and choose "Bug Repro - Open Scene Additively"
4. Go to the Lighting tab and disable continuous baking. Notice that scene has one lightmap
5. Run the scene and notice that lightmap data disappears.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment