Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b22
Issue ID
807426
Regression
Yes
AddComponent with MonoBehaviour is not allowed error
Steps to reproduce:
1. Open the attached project.
2. Open scene 'TestScene'.
3. Press Play.
The user is using a custom plugin for performance reporting.
An error is displayed in the console:
AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead.
UnityEngine.CrashLog.CrashReporting:Init(String, String, String)
GamePerformanceInit:Start() (at Assets/Scripts/GamePerformanceInit.cs:9)
This issue did not occur until 5.4.0b22.
Reproduced on:
5.4.0b23, 5.4.0b22.
Did not reproduce on:
5.5.0a1, 5.4.0b21, 5.3.5p3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context
lastcode
Aug 26, 2016 06:23
Reproduced on:
5.4.0f03, 5.4.0p1, 5.4.0p2, 5.4.0p3