Search Issue Tracker
By Design
Votes
0
Found in [Package]
4.0.0
Issue ID
1408174
Regression
No
[Adaptive Performance] Thermal Sample does not show thermal information
Reproduction steps:
1. Open project in "My project (1).zip"
2. Build and Deploy "Thermal" Scene to a device
3. Inspect the information in the running application (top left)
Expected result: temperature indicator indicates temperature, if the device gets hot a warning is displayed
Actual result: the temperature indicator does not move even if the device is hot to the touch
Tested on:
ASUS_X018DC, Android 7.0, MT6750 1.51GHz, Mali-T860
Intel(R) Xeon(R) W-2295 CPU @ 3.00GHz; NVIDIA GeForce RTX 3070 Ti NVIDIA GeForce RTX 3070 Ti; Windows 10
Reproducible with: 4.0.0 (2021.2.15f1, 2022.1.0b11, 2022.2.0a7)
Could not test with: 2019.4.36f1, 2020.3.29f1 (because of errors (does not contain definition for...))
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Resolution Note:
Currently, Thermal Sampling only works on Samsung devices.