Search Issue Tracker
Fixed in 2020.3.40f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X
Votes
0
Found in
2020.3.37f1
2021.3.6f1
2022.1.10f1
2022.2.0b1
Issue ID
UUM-9378
Regression
No
A .dll file is included in the build when the only reference to it is enclosed in #if UNITY_EDITOR
Steps to reproduce:
1. Open the attached “1258702_ExcludeDLL 2.zip“ project
2. Open Assets/SampleScene.unity
3. Open Assets/Scripts/UseLibrary.cs
4. Change “#if \!UNITY_EDITOR“ to “#if UNITY_EDITOR“
5. Go to File > Build Settings and press the “Build And Run“ button
6. Open the Editor.log file and search for “MyTestLibrary.dll“
Expected result: MyTestLibrary.dll file is not included in the build
Actual result: MyTestLibrary.dll is included in the build
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1
Not reproducible with: 2023.1.0a1, 2023.1.0a3
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Add comment