Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.4.0a2
6000.5.0a1
Issue ID
UUM-122783
Regression
No
"360 View" recording with the "Volumetric Fog" turned on results in an image with clear and faulty edges between the different view angles
Reproduction steps:
- Open the attached “IN-113586_E-V-A-L.zip” archived project
- Open the “Assets/Scenes/minimal_repro.unity” Scene
- Open the "Repro" Window (Window > Repro)
- Press "Test Button"
- Observe the image in the repro window
Expected result: There are no visible artifacts
Actual result: The image has a chopped up with visible differences between views
!image-2025-10-21-12-17-52-802.png!
Reproducible with: 6000.2.7f1, 6000.4.0a1
Couldn’t test with: 2022.3.67f1 - Couldn’t downgrade the project
Reproducible on: M1 Max macOS 15.6.1 (Tested by CQA)
Not reproducible on: No other environment tested
Note: This issue only reproduces when the "Volumetric Fog" is turned on
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment