Search Issue Tracker

Not Reproducible

Votes

0

Found in [Package]

4.2.2

Issue ID

ET-16

Regression

No

[2D Platformer] No texture data error is thrown when building and publishing

Package: WebGL Publisher

-

How to reproduce:
1. Create a new "2D Platformer Microgame" project
2. Publish > WebGL Project > Create and Publish New Build

Expected result: Build is finished with no errors and a new published build tab opens
Actual result: Build finishes but throws an error

Reproducible with: 2020.3.41f1, 2021.3.16f1
Could not test with: 2022.2.2f1, 2023.1.0a25
Reproduced on: M1 Max MacBook Pro (2021)

Full error:
{{No texture data is available to upload.}}
{{{}UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions){}}}{{{}Unity.Play.Publisher.Editor.PublisherBuildProcessor:OpenBuildGameDialog (UnityEditor.BuildTarget) (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherBuildProcessor.cs:178){}}}{{{}Unity.Play.Publisher.Editor.PublisherWindow:OnWebGLBuildTargetSet () (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherWindow.cs:748){}}}{{{}Unity.Play.Publisher.Editor.PublisherWindow:OnCreateABuildClicked () (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherWindow.cs:509){}}}{{{}Unity.Play.Publisher.Editor.PublisherWindow/<>c__DisplayClass75_0:<SetupButton>b__0 () (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherWindow.cs:627){}}}{{{}UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&){}}}

  1. Resolution Note:

    We could not reproduce this issue. After this issue was created we made some backend changes for Unity Play and currently don't see any related errors or additional issue reports. If it should occur again please let us know.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.