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[VFX Graph] Particle Strips do not have particle count readback
How to reproduce: Import the attached VFX Open that VFX Open Efficiency Debugger Observe Alive/Set Capacity/ Efficiency parameters o... Read more
[URP] Alpha tested parallax mapping is corrupted in the Scene view when ...
How to reproduce:1. Open the user's attached "URP12_Bugs.zip" project2. Move around with the mouse in the Scene view3. Observe the l... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
Reproduction steps:1. Open the attached project2. Open the Game view window on the second monitor3. Select "Directional Light" Game ... Read more
Crash on AssetResolver::GetAssetCachedInfo when starting project
Reproduction steps:1. Start the user-attached project Expected result: Editor starts normallyActual result: Editor crashes when star... Read more
Array new values are not saved when changing in the Inspector window
To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more
[HDRP] [DXR] TextMeshPro SG compilation errors when enabling Path Tracer
Version tested:: 2020.3.31f1 + HDRP 10.8.1 + TMP 3.2.0-pre4 (stored locally in repro project) Steps to reproduce: 1) Open attached p... Read more
UI Toolkit Debugger's context menu overrides the context menus of other ...
How to reproduce:1. Open the user's attached "My Project (5)" project2. Open the “New Animation Controller” asset3. In the main menu... Read more
"Error: Receiving data failed with unitytls error code 7" when downloadi...
Reproduction steps:1. Create a new project2. Go to Window -> Package Manager -> My Assets3. Download any large package from th... Read more
Wrong version of Oculus XR Plugin is available in Package Manager when "...
Reproduction steps:1. Open the attached "1421009.zip" project2. Go to Window > Package Manager3. Expand the "Oculus XR Plugin" an... Read more
Full-screen playmode doesn't allow for UI mouse clicks.
Add a button to a canvas and select fullscreen mode on the game view. Click play. Move the mouse over the button.Click it. The actio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project