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NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...
How to reproduce: 1. Create a new project 2. Set the Layout to 'Default' (Window -> Layouts -> Default) 3. Inside the Assets directo... Read more
[HDRP] Screen Space Ambient Occlusion produces high levels of noise
How to reproduce: 1. Open the attached project named "demo.zip" 2. Open the SampleScene 3. Click Window -> Render Pipeline -> Render... Read more
[Entities] ProcessAfterLoad/EntitySceneOptimizations don't handle system...
How to reproduce: 1. Open tester-attached project (Entities.zip) 2. Open the SampleScene(wait for it to finish loading) 3. See the C... Read more
GameObjects are not visible after entering Play Mode when calling the Co...
How to reproduce: 1. Open the attached project's Scene labeled "New Scene" 2. Observe the Cubes in the Game View 3. Enter the Play M... Read more
Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...
Reproduction steps: 1. Open user's attached project 2. Open scene "Prototype" 3. In the project window, open Scripts > "CoroutineHan... Read more
The Inspector is empty when selecting the Blend Tree that has been copie...
How to reproduce: 1. Open the attached "BlendTree" project 2. Open the Animator (Window->Animation->Animator) 3. In the Project wind... Read more
[Windows] Check for updates window does not appear on startup
Check for updates window does not appear on startup even if Check for updates checkbox is selected. To repro: 0. Precondition: in... Read more
Editor freezes and memory usage increases when moving a selector between...
How to reproduce: 1. Open the attached project (case-1274584.zip) 2. Open the UI Builder window (Window -> UI -> UI Builder) 3. Drag... Read more
[Linux editor] prefab overrides window not registering input, just closes
-error: the lilltle popout window to selectivly apply prefab overrides just vanishes when clicking into it --works well on Windows e... Read more
[Metal] Crash on glEnable when calling glEnable(GL_POINT_SMOOTH) in OnPr...
Steps to reproduce: 1. Open the attached project ("StrippedScene.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used