Search Issue Tracker
[MacOS] Screen flickering red and blue when opening a project with Compu...
Reproduction steps:1. Open the user's attached project and the "SampleScene"2. Observe the screen Expected result: The editor looks ... Read more
[HDRP] Tube light's mode enum can be overridden to either Baked or Mixed...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled2. Create a new area... Read more
[HDRP] Disc light's mode enum shows Realtime and Mixed as selectable lig...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled2. Create a new area... Read more
[HDRP] Warning which is shown when a disc light is used is misleading
Steps to reproduce: 1. In the lighting settings window, make sure to enable Realtime Global Illumination2. Make sure that Baked Glob... Read more
Console error when adding a Sample Texture operator when a Sampler State...
Repro steps:1. Create a new ShaderGraph (i.e. blank shadergraph)2. Add a SamplerState property in blackboard3. Add a Sample Texture2... Read more
[HDRP] ArgumentException error thrown on adding Ray Tracing override to ...
ArgumentException error thrown on adding Ray Tracing override to "LookDev Volume Profile Asset" in HDRP Default Settings Steps to re... Read more
Graph flickers if Set Alive is present in Initialize and particles eithe...
Repro steps:1. Import the attached VFX and add it to the scene2. Observe the circle3. Open the VFX and enable the 'Set Alive' block4... Read more
[HDRP][Hybrid Renderer] Mesh Renderer Sorting Priority is not sorting co...
Steps to reproduce:1. Open attached project and point to your dots repo path2. Open Scenes -> 1x_Materials -> 1220_Sorting.uni... Read more
No Tilemap is rendered when Tilemap Renderer's Mode is set to Chunk and ...
How to reproduce:1. Open the attached "MainTexTilemap.zip" project2. Open the "SampleScene" Scene3. Select the "Tilemap" GameObject ... Read more
[Profiler] Timeline sample names from surrounding frames disappear when ...
Repro steps: 1. Open any Project2. Open the Profiler window and Profile the Editor3. Stop Profiling, and select a frame somewhere in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default