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SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...
How to reproduce:1. Open attached project "Case_1312229_sortMode.zip"2. Open "Sample" scene3. Enter PlayMode Expected result: "Custo... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more
Custom View/Projection matrices not used when drawing Meshes with the Co...
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: When using the CommandBuffer to draw a mesh... Read more
[macOS][M1] Segmentation fault error is thrown when running the usymtool...
How to reproduce:1. Open the Terminal Window2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/Too... Read more
GUID conflict errors are thrown when the Analytics Library and Analytics...
Reproduction steps:1. Create a new project2. Click Window -> Package Manager in the Menu Bar3. Install the "Analytics Library" an... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce:1. Open the attached project (case-1313367_CharacterController)2. Click Play3. Observe the character jumping and th... Read more
[Android] [Input System] Right analog stick tracking is erratic when usi...
Reproduction steps:1. Download and open the attached project: "TestAndroidGamepadBug.zip"2. Build the project and install it on an A... Read more
[iOS] All scheduled notifications are thrown when using iOSNotificationL...
Reproduction steps:1. Create or open a Unity project2. In the menu bar, press "Windows" > "Package manager"3. Add the "Mobile Not... Read more
[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default