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[XR][Vulkan][URP] MSAA doesn't get applied on a Quest
Repro steps: 1. Create a new URP project 2. Switch platform to Android. 3. Switch graphics API to Vulkan and add XR SDK 4. Enable MS... Read more
Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...
How to reproduce: 1. Open attached Project "Case_1232580" and load "SampleScene" 2. Press Play Reproducible with: 2019.3.8f1, 2020.... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps: 1. Create a new project 2. Switch build target to Android and add XR SDK 3. Add a texture for the Virtual Reality Splas... Read more
TextMesh Pro causes MissingComponentException if using non-ASCII characters
How to reproduce: 1. Open user-submitted project (BugReportColorPicker.zip) 2. Open the SampleScene 3. Enter Play Mode and click on ... Read more
[VCS] -vcsMode CLI argument modifies project settings file, need a way t...
Reproduction steps: 1. Open attached project "CLI.zip" folder, ./Project Settings/EditorSettings.asset 2. Observe line 7, "m_Externa... Read more
VFX parameters are not set when the gameobject is immediately deactivate...
How to reproduce: 1. Open attached project "VisualEffectsNotUpdating.zip" and scene "SampleScene" 2. Enter Play mode 3. In Hierarch... Read more
[VFX] [Mac] Create node window doesn't close unless a node is created
Create node window doesn't close unless a node is created and remains open even if the VFX editor is closed Steps to repro: 1. Crea... Read more
Bug Reporter title shows search results from Asset Store
Reproduction steps: 1. Create a new project 2. In the "Help" context menu open the Bug Reporter 3. In the Title field enter "Image" ... Read more
BeginCameraRender method is one frame behind the BeginFrameRender method...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" from the Assets folder 3. Make sure that the Scene window i... Read more
"Long Running Job detected" errors are thrown when Shader Variants / Mat...
How to reproduce: 1. Download the user's project 2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Lib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting
- Errors are thrown and the view is not rendered properly when using Overlay Camera with Non-Default 2D Renderer
- Fog density value is not returned when using the Fog node in a sprite Shader Graph
- UI ToolKit ListView does not rebind some of the items when source data changes
- Error is thrown from the "U2DToURPPixelPerfectConverter" script when starting URP 2D project with Korean language selected