Search Issue Tracker
Collab - When the user cancels a publish/update operation will generate ...
Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of files ... Read more
SkinnedMeshRenderer stays invisible when dragged offscreen then back ons...
Steps to reproduce:1. Open attached project2. Open "testScene"3. Play the scene4. Press space-The objects with skinned mesh renderer... Read more
Highlighter for dragging an object is still shown after the mouse is rel...
Steps to reproduce : - create a new project- create a few game objects and some assets in the Project View- try to move objects to r... Read more
[Lighting] Realtime vs. Baked reflection baked inconsistent results
Reproduction steps:1. Open project attached(Reflection Probe Issues.zip)2. Open scene (Room_ForestRuins_106)3. Bake lights.4. Press ... Read more
Canvas Dropdown element position lost after re-sizing viewport with Canv...
Steps to reproduce: 1. Open attached project2. Open TestScene3. Find "Content" gameObject under Canvas->DropDown->Template->... Read more
Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...
To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity2. Open "test" scene3. Press "Play" button4. O... Read more
[iOS][IL2CPP] log4net throws Errors: log4net:ERROR Exception while readi...
Errors appear in the Xcode Console when the project is run on iOS. Steps to reproduce:1. Open User's attached project2. Make sure th... Read more
[UI] World space buttons don't work when moved in FixedUpdate
The EventSystem is updated in Update, after FixedUpdate. So if you have world space buttons that are moved in FixedUpdate (attached ... Read more
NullReferenceException when pressing Play with the Sprite Editor open, o...
NullReferenceException when pressing Play with the Sprite Editor open, on OSX See attached gif 1. Open attached project2. Expand the... Read more
[Mono] Not switching to full .NET compatibility for plugins that require...
When plugins require .NET 2.0, but .NET 2.0 Subset is selected in the Player Settings, Windows builds result in unhandled exception ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector