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Game object with "ILayoutGroup" does not update automaticaly.
Steps to reproduce: 1. Open attached project. 2. Select "BadButton" and duplicate it several times. -Button duplicates at the same p... Read more
No force added to the character at a specific ground object position whi...
How to reproduce: 1. Open the attached repro project "Case 820991.zip" and the only scene in it. 2. Play the scene and notice the c... Read more
Drastic difference in performance of identical code between Unity-compil...
Steps to reproduce: 1. Open "case_819623-PerfBug" project 2. Open "Test" scene 3. Play in editor -- The editor will freeze as it is ... Read more
Particle system flicker if Texture Sheet Animation module is expanded wh...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "Particle" system and notice that it's simulated in a ... Read more
Sprites/Diffuse shader not affected by emission light with Sprite Renderer
Steps to reproduce: 1. Open attached project "LightProbeSprites.zip" 2. Open "Test" scene 3. Build lighting Expected behaviour: spr... Read more
[PlatformerPRO asset]The Editor crashes immediately when trying to open ...
Steps to reproduce the issue: 1. Download attached project. 2. Try opening the project. Actual result: The Editor crashes. Expecte... Read more
[Android] Unity trying to access External memory when its not suppose to
Steps to reproduce: 1) Download attached project 'Deflect 2.zip' and open in Unity. 2) File > Build Settings > Player Settings > Ot... Read more
[HLAPI] SyncVar should throw warning when changed from client
Steps to reproduce: 1. open attached project 2. build and connect two instances 3. click Space to add to number Expected: when Sync... Read more
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