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Player crashes on launch if [RuntimeInitializeOnLoadMethod] is under #if...
How to reproduce: 1. Open attached project2. Build to Standalone and run- Player crashes immediately after pressing play Read more
Add support for solution synchronization for Xamarin Studio
To reproduce:1. Go to "Unity -> Preferences -> External Tools"2. Change the "External Script Editor" to Xamarin3. Create a new... Read more
[AntiAliasing][iOS] Crash in UnityBlitToBackbuffer when AntiAliasing is on
1. Open attached project2. Build to iOS3. On device screen will be black4. In quality settings "High Quality" preset disable Anti Al... Read more
[ProceduralMaterial] ProceduralMaterial.isProcessing is always false
Reproduction steps:1. Open the attached project.2. Create a standalone build for PC3. Run it4. Notice that it says done (isProcessin... Read more
OpenSceneAdditive no longer works 100% during play sessions
How to reproduce: 1. Open attached project2. Open scene CodingJar/AdditiveScenes/Test Scenes/Load Main Level.unity3. Play the scene4... Read more
Black artifacts on screen in maximize play mode
How to reproduce: 1. Open attached project2. Open scene Scenes/Game Scene 5.25.unity3. Enable the Maximize on Play setting4. Play th... Read more
[iOS7] Video ad does not play after putting app into background
How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Build to iOS and run5. Press the "Button" button on devi... Read more
[Firefox] WebGl Crashes on bundle downloading
-e: the repro project fails with a "too much recursion" error in Firefox but works fine in Chrome -repro (only works on windows):--c... Read more
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