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Crash on D3D12GetInterface when exiting Play mode
Reproduction steps: 1. Open user attached project "TextXRUnity6Beta.zip"2. Enter and exit Play mode Expected result: Play mode exite... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play mode r...
Reproduction steps: 1. Open user attached project "Unity3DGS_VR_BIRP.zip"2. Enter and exit play mode repeatedly Expected result: Edi... Read more
[Mac] Crash on ShaderLab::ShaderState::ApplyShaderState when rendering a...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/DX11_Tessellation/DX11_Tessellation_Free/Examples/Dem... Read more
"Click to expand/Click to collapse" strings should be changed to drop-downs
Steps to reproduce: Create a project with 6000.0.7f1; In the "Hierarchy" window make a right mouse click and select UI; Select "Text... Read more
"Material" list presents items not in human language
Steps to reproduce: Create a project with 6000.0.7f1; In the "Hierarchy" window make a right mouse click and select UI; Select "Text... Read more
"AdaptiveProbeVolumes.BakeAsync()" does not bake the Adaptive Probe Volu...
How to reproduce:1. Download the “APVSubscenes“ project2. Run the “run_unity“ batch mode script from the Terminal/CMD3. Observe the ... Read more
[TMP][Examples & Extras] Scene 24 shaders broken
Steps to reproduce: Create a new project with the Universal 3D template. Right-click Hierarchy > UI > Text - TextMeshPro Impor... Read more
[MacOS] Unity Render Pipeline NullReferenceException errors appear when...
How to reproduce:1. Download and open the attached project2. Build the project for MacOS3. Observe the console Expected outcome: No ... Read more
Terrain's grass is rendered with a different shader than in the Editor ...
Reproduction steps:1. Open the “ReproProject“ project2. Build and run (File > Build And Run)3. Observe the Player Expected result... Read more
[URP] Grid lines displayed over game objects in the Scene view when SSAO...
How to reproduce:1. Open the user's attached project2. Select "Game Manager" in the Hierarchy window3. Click on the "Ground Material... Read more
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