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[Android] Unnecessary "android.permission.INTERNET" permission is being ...
How to reproduce:1. Create an empty project on an Android Platform2. Open the Package Manager3. Install the Localization package4. I... Read more
Initialize Synchronously locks the player
Steps to reproduce: 1. Open attached project 2. Create a windows player build. 3. Start the build. The game will not start. 4. Go in... Read more
Audio Random Container window throws a NullReferenceException if docked ...
Steps to reproduce: Create and open an empty project. Create a C# script (Assets > Create > C# Script). Open the C# script in ... Read more
Search window has inconsistent naming for sort options
Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Enter the "bbb" into the search window Verify ... Read more
Errors are thrown and the Scene view is not rendered when Rendering Path...
Reproduction steps:1. Open the attached “BugRepro” project2. Select “Assets/Resources/ScriptableObjects/Settings/PC_Renderer.asset” ... Read more
Silent crash when loading RenderDoc with DX12
Reproduction steps:1. Create a new Unity project2. Set graphics API to DX123. Click on the “Load RenderDoc“ button in the Scene view... Read more
The Scene is not set to dirty when calling EditorUtility.SetDirty from w...
How to reproduce:1. Open the attached project "IN-68131.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/Scenes/SampleScene... Read more
[WebGL] Splash Screen Unity Logo results in 2 Mb or more of build size w...
How to reproduce:1. Open the “AssetSizeIssue“ project2. Open the “SampleScene”3. Build the Player4. Open the Editor Logs (Console wi... Read more
Three “error CS1061" compilation errors are thrown from the Addressables...
Reproduction steps:1. Create a project for the Android platform and open it2. Manually add the "Addressables for Android" package by... Read more
Crash on JsonUtility_CUSTOM_FromJsonInternal when running "JsonUtility.F...
How to reproduce:1. Open the “JsonThreadCrash“ project2. Open “TestJsonUtility” > “StartTest”3. Wait for 5 seconds4. Exit the Edi... Read more
All about bugs
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