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”AudioSource.isPlaying” stays set to true when receiving a call on a mob...
How to reproduce:1. Build And Run the user’s attached “Unity_isPlaying_ReproProject.zip” project on a mobile device2. When the app i... Read more
Long load times when large Asset Bundles are discarded
How to reproduce: Expected result: Load times are fastActual result: Load times are long Reproducible with: 2021.3.30f1Not reproduci... Read more
ScriptableObject strips classes from packages when these classes are use...
How to reproduce:1. Build And Run the attached project2. Observe the texts Expected result: Texts are:This is message 1.And this is ... Read more
Crash on core::StringStorageDefault<char>::assign when selecting "Quit" ...
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the project ope... Read more
The PolyBrush brush deactivates when it is dragged outside of a certain ...
How to reproduce: Create a new project Install the PolyBrush Package Create any 3D GameObject in the Scene view Open the PolyBrush w... Read more
Low FPS when rotating Splines with a mesh using SetKnot
How to reproduce:1. Open the user’s attached “SplinesPerformance.zip” project2. Open “SplinePath Sample” Scene3. Enter Play Mode and... Read more
Crash on mono_class_get_flags when running various Unity processes
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
[Quest][OculusXR] CPU/GPU reported by OVRMetrics is 2x higher with Oculu...
Steps to reproduce:1. Open the attached user's project "URP VR 2023.zip"2. Make sure OVR Metrics tools are installed via Meta Develo... Read more
Adding URP to a project does not respect Camera's Target Eye value
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. In the Hierarchy, select the "VR Spectator Camera" GameO... Read more
Crash on WorkerManagerASIO::OnMessageReceived when performing various Un...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes predominantly occur in ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed