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Materials render incorrect color when using the "require native16bit" pr...
How to reproduce:1. Open the “DXC16BitIssue“ project2. Open the “SampleScene”3. Open the Scene view window4. Observe the “16bit” Gam... Read more
[Mobile] NavigationSubmitEvent is not being triggered when the submit bu...
How to reproduce:1. Open the "IN_61387" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
New browser tab is not created when trying to open Package Manager hyper...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Package Manager (Window > Package Manager)3. Select the ... Read more
Construct matrix block disappears, and other bugs and exceptions related...
How to reproduce:1. Open “ConstructMatrixBug.zip” project2. Open “OutdoorsScene”3. Observe the Console window for warnings3. Make su... Read more
OnAudioFilterRead not working as expected for generator scripts
Steps to reproduce Open the project contained in the attached archive oafr-tests.zip Open the scene oafr-test Enter play mode Expect... Read more
Rigidbody interpolation is performed after the next frame's FixedUpdate(...
How to reproduce:1. Open the attached “rb_interpolation_issue” project2. Open the SampleScene and enter Play Mode3. Observe the Cons... Read more
Texture importer's Asset PostProcessors text is out of the text box
How to reproduce:1. Select any Texture 2D asset in a project2. Observe it's Asset PostProcessors value, when resizing the inspector ... Read more
[IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06...
Reproduction steps:1. Open the attached project "ReproProject"2. Ensure IL2CPP is chosen as the Scripting Backend3. Build the projec... Read more
[Android] The error message "OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMO...
Reproduction steps:1. Open the attached project “ReproProject”2. Install the Android Logcat package from the Package Manager3. Creat... Read more
"Object reference not set to an instance of an object" is thrown when de...
How to reproduce:1. Open the “VolumeStackException“ project2. Open the “Scene/Bootstrap“ scene3. Enter Play Mode4. In the Game view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS