Search Issue Tracker
[Android] A build fails with "CommandInvokationFailure: Gradle build fai...
How to reproduce:1. Open the attached “IN-53906” project2. In the “Edit” → “Project Settings” → “Publishing Settings” disable “Custo... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown In the Play Mode when using...
How to reproduce:1. Open the user-attached project “com.lupos.kiss”2. Open the “TitleScene” scene3. Enter the Play Mode4. Observe th... Read more
Point Light is not culled when behind the Camera
How to reproduce:1. Open the attached project "2023URP.7z"2. Enable "Stats" in the Game view3. Open Scenes/SampleScene.unity4. Disab... Read more
Crash on TexturesD3D12::UploadTextureSubData2D when rendering a Custom L...
Reproduction steps:1. Open the attached project “CrashRepro“2. Select “Cube“ GameObject in the Hierarchy window Expected result: "Cu... Read more
Noticeable color banding artifacts appear when FidelityFX Super Resoluti...
Steps to reproduce:1. Open the attached user's project "fsr-fog-banding.zip"2. Under "Assets/Settings/URP-HighFidelity.asset" Qualit... Read more
[Android] [URP] Shader performance regression in Player when compared to...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Time of the “AnimationClipPlayable” will not automatically advance to th...
How to reproduce:1. Open the user’s attached “Repro_latest.zip” project2. Open “Test” Scene3. Enter Play Mode4. In the Hierarchy, se... Read more
The Profiler can't be connected in WebGL builds when building in multith...
How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more
Unity uses a centre speaker when DefaultSpeakerMode is set to Quad
How to reproduce:1. Connect the 5.1 speakers system2. Setup the speakers in Settings -> Sound -> Sound Control Panel -> rig... Read more
Unity Editor freezes after pressing the left mouse button in the Game vi...
Reproduction steps:1. Open the attached "crash_IN-55502.zip" project2. Open the "2PlayerCombat" Scene3. Enter the Play Mode4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist