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0
votes
Fixed

A typo in an error message when the repeat rate is too low in the "MonoB...

Scripting Runtime

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Aug 04, 2023

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Version/s: 2023.2.0b5, 2023.3.0a3

In line 69 of “MonoBehaviour.bindings.cs” source code (https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Ex... Read more

0
votes
Fixed

"Top level scope allocation is permitted only on the main thread." error...

Core Runtime

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Aug 04, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a2

Reproduction steps:1. Open the attached project "NativeAllocationIssue-2023.1"2. Enter Play mode Expected result: no errors in the C... Read more

0
votes
Fixed

"Retrieving array element that was out of bounds" is thrown when setting...

RP Workflow

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Aug 05, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0b3

How to reproduce:Open the user's attached project Expected results: No errors thrown in the Console windowActual results: "Retrievin... Read more

0
votes
Fixed

”IOException” is triggered by ApiUpdater when opening a project

Scripting Buildtime

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Aug 07, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a2

How to reproduce:1. Open the user’s attached “Demo.zip” project2. Open the “Editor.log” file3. Observe the file Expected result: “Ex... Read more

0
votes
Fixed

Text after the first space gets deleted when the font asset is created w...

UI Toolkit Framework

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Aug 07, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a1, 6000.0.0b11

How to reproduce:1. Build And Run the user’s attached “font-definition-bug.zip” project2. Observe the result Expected result: “Text ... Read more

0
votes
Won't Fix

“Reuse Collision Callbacks” setting is disabled in a new project if usin...

SRP Templates

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Aug 07, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Go to Project Settings and observe the “Reuse Colli... Read more

0
votes
Won't Fix

Shadows are not rendered in the Player

Shadows/Lights

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Aug 07, 2023

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Version/s: 2021.3.29f1

How to reproduce:1. Open the user-attached project “Test”2. Click Build And Run3. In the Player, click “Play Game” and select any le... Read more

0
votes
Fixed

Long-running jobs produce warning about JobTemp memory

Core Runtime

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Aug 07, 2023

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Version/s: 2023.1.7f1, 2023.2.0b4, 2023.3.0a1

A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more

0
votes
Fixed

[IL2CPP] Player crash when DivideByZeroChecks are not inserted

IL2CPP

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Aug 07, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.7f1, 2023.2.0b2

Reproduction steps:1. Open the attached project “CrashRepro“2. Build and run (File > Build And Run)3. Click on any of the 3 butto... Read more

2
votes
Won't Fix

Freeze when loading the scene asynchronously and using WaitForCompletion()

Package: Addressables

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Aug 07, 2023

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Version/s: 1.21.14

Reproduction steps:1. Open the attached project “FreezeRepro“2. Build and Run (File > Build And Run)3. Click on the “Goto address... Read more

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