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XCode GPU capture on iOS causes API validation breaking assert
When trying to do a capture in URP 23.2, using XCode 14 on an iPhone11 (it was also reproduced on different iOS devices by other peo... Read more
Script doesn't execute when entering the Play Mode until the GameObject ...
Reproduction steps:1. Open the attached “3D tile.zip” project2. Open the “Assets/Scenes/Level-1.unity” Scene3. Enter the Play Mode4.... Read more
useProjectSettings does not generate report until Auto Generate Report i...
Steps to reproduce: Unzip attached project Run it using these command line parameters "-enableCodeCoverage -covergeOptions useProjec... Read more
Documentation for useProjectSettings references incorrect Settings.json ...
[https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] useProjectSettings option sta... Read more
Crash on MergePrefabChanges when opening scenes
Reproduction steps:1. Open the attached user's project ("Or..Client.zip")2. Select UniCorn -> Scenes Window -> WorldScene Expe... Read more
[Editor] When trying to move the selected editor window to a second moni...
Steps to reproduce:1. Open the attached user's project "Multi_Monitor_Docking_Bug.zip"2. Select the ReproLayout under the Layouts dr... Read more
[Addressables] "Cannot set a redirect limit higher than 128 redirects" e...
Reproduction steps:1. Open the “RedirectLimitStripped“ project2. Open the “SampleScene” scene3. Enable Hosting (Window > Asset Ma... Read more
[iOS] “Screen.orientation” returns wrong orientation when rotating a device
How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more
The dropdown will not close when clicked outside of it
How to reproduce:1. Open the attached project “TestDropdown.zip”2. Enter Play Mode3. Click on the dropdown in the Game view4. Click ... Read more
Large Prefab size when it contains URP Light2D Field Overrides
Reproduction steps:1. Open the attached “Repro“ project2. Open and observe the “Assets/Prefabs/PrefabVariant.prefab” Prefab3. Right-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode