Search Issue Tracker
Terrain's base map is not updated when TerrainData.RefreshPrototypes and...
Reproduction steps:1. Open the attached “unity-terrain.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the P... Read more
ROOTNAMESPACEBEGIN variable is parsed to the new script when placed on t...
Reproduction steps:1. Open the attached project “ScriptTemplateBug“2. Open the Assets folder3. In the Project window press RMB>Cr... Read more
[iOS] Capitalization in the keyboard is enabled when setting the Content...
How to reproduce:1. Build And Run the user’s attached “TestsKeyb2.zip” project2. In the app, enable the “Password” checkbox3. Focus ... Read more
Aseprite Importer Animation Clip Timing
What: If an ase file contains multiple tags, the final frame in the generated Animation Clip will use the last frame's duration, rat... Read more
Headers in Frame Debugger are too bold/large
Steps to reproduce: 1. Open any Unity project2. Open the Frame Debugger (Window>Analysis>Frame Debugger)3. Enable debugging4. ... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more
[Android] [Entities Graphics] GPU Usage is too high when not looking at ...
Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to Window > Package Manager and remove the “Graphy” package3... Read more
'Build Settings > Add Open Scenes' adds open SubScenes
As title says, when SubScenes are opened, they are added along with the Scene itself to the Build Settings > Scenes in Build. Thi... Read more
Documentation Link does not work when the "Category=3d" question mark is...
Repo steps: Open Unity Scene Go to menu "Window" ->Search -> New Window Click "Category=3d" Under Project to the left click th... Read more
Search: long search string overlaps displayed placeholder text
Steps to reproduce: Create a 3D project Window -> Search -> New Window Enter a long search string manually (don't use copy-pas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Panel.Pick() returns incorrect elements when the target UIDocument's Render Mode is set to World Space
- Search Query blocks disappear after adding multiple Operators type blocks in a row
- Synthetic bold applies to a label instead of "Bold" Font Weight when using Fallback Font Asset
- Loading popup is shown again when clicking an already selected AI generated asset
- “Cyberpunk” AI Model doesn’t generate characters