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Scene file spikes in size
Reproduction steps:1. Open the “ProjectBackExtension” in a file explorer2. Navigate to “Assets/_Project/_Artem/Scenes/RestoredScenes... Read more
VFX rendering a sphere when using a custom mesh
How to reproduce:1. Open the "VFX_Mesh" Project2. Open the "Test Scene 0" (Assets > Scenes)3. In Scene view, observe the "Player ... Read more
Generate Lighting button is not properly sized in the Probe Volumes tab
Open an HDRP project Open the Lighting Window Go to the Probe Volumes tab Look at the button! Expected: big Actual: smol Read more
Editor hard-crashes when baking Scenes with LightBaker
h2. Repro: Download and import the attached repro project: here Open the Scene "APVStudy_Test01". Navigate to the Lighting Window. P... Read more
Sprites with different indexes than indicated in Text field of Label Ins...
Reproduction steps:1. Open the attached “uitoolkitspritetextindexbug.zip“ project2. Open “SampleScene” scene3. Open UI Builder windo... Read more
Rigidbody recalculates its center of mass when moving its child Trigger ...
Reproduction steps:1. Open project “My project (1)”2. Open “SampleScene”3. Enter Play Mode4. Select “Parent” GameObject from the Sce... Read more
WebGL Player flickers and logs warnings when viewport is resized and "Li...
How to reproduce:1. Open the "WebGL_Colorspace" project2. Open the "SampleScene"3. Switch build to "WebGL" (File > Build Settings... Read more
[Android] Text input field doesn't disappear when pressing "Enter" on th...
How to reproduce:1. Open the user’s attached “InputfieldTest” project2. Build and Run the “TestingScene” Scene on Android3. Connect ... Read more
Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
Trail of Particle System Flickering when Lifetime value is <0.02
Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Scenes/EndlessMode” Scene3. In the Hierarchy window select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller