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HDRP Custom Pass Renderer Selection only works with GameObjects using HD...
Reproduction steps:1. Open the attached “BackgroundSeparationTest.zip“ project2. Open “OutdoorsScene” scene3. Enter Play mode and ob... Read more
Frame rate drops when running Scene with "WebCamTexture" if the applicat...
How to reproduce:1. Open the user’s attached “WebCamTextureIssue.zip” project on a computer with a webcam2. Open “RendererScene” Sce... Read more
[mobile] The shape of a Terrain differs when using Draw Instanced with d...
How to reproduce:1. Open the attached Project "TerrainInstancing" with iOS or Android as the Build Target2. Open the Scene "SampleSc... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce:1. Create a new project2. In the Project window right-click on the Assets folder and click Copy Path3. Check the co... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce:1. Open the user-attached project “textureSheetIssue”2. Open the “SampleScene” scene3. Select the “ParticleSystem” ... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce:1. Open the user-attached project2. Open the “FE” scene3. Enter the Play Mode4. Observe the Console Expected result... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more
"Line Renderer" with Alignment "Transform Z" has incorrect UVs when bent
Reproduction steps: 1. Open "LineRenderer.zip" project2. Look at "BadUV_Line"3. Move around the Scene window4. Notice that the LineR... Read more
Trail renderer end caps are flipped inwards when the trail is aligned to...
Reproduction steps:1. Open the attached project ('TrailBug')2. Open the scene 'Scenes/SampleScene'3. Set the Shading Mode to 'Wirefr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS