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TextField cannot be focused when the Input System Event System script is...
Reproduction steps: Open the attached project “UIBug“ Open the scene “Assets/ReportBug/ReportBugTextFieldFocus” Enter the Play Mode ... Read more
[HDRP] APV in Single scene mode nothing bakes if another scene is added ...
Repro: 1) Add the attached folder to any of your APV projects 2) Load sc1 3) Add sc2 4) Bake Expected: Im not sure. Probably the lef... Read more
[Linux] Editor crashes on launch when the project is using OpenGL
How to reproduce: Launch Unity Hub Open the project creation tab Select the 3D Template Create the project Wait for the Editor to la... Read more
SpeedTrees move around when in Play Mode and moving camera in the Scene ...
How to reproduce:1. Open the user's attached project "TreeTest.zip"2. Enter the Play Mode3. Make Scene view and Game view windows vi... Read more
"NativeCollection not disposed" error is thrown when recompiling scripts
How to reproduce:1. Open the attached project “IN_15912”2. Open “SampleScene” Scene3. Go to PrimeTile → Demos → Scenes → Scenes4. Op... Read more
Changes made to "Direction" in Slider controller prefab are not saved
How to reproduce:1. Open the attached project “IN_20824“2. Open the “ArtilleryWars” Scene3. Select the “Prefabs” → “Trajectory Menu”... Read more
Width and hight of the UI Toolkit element is rounded inconsistently when...
How to reproduce:1. Open the user's attached project "U3D UIToolkit Value Rounding Issue.zip"2. Enter the Play Mode3. Observe the Co... Read more
GameObject texture flickers when clicked or when cursor being moved arou...
How to reproduce:1. Open the attached project “IN_16219”2. Open “Bug report” Scene3. In the Editor press on the “Plane” GameObject o... Read more
Custom decal is not built when using the "-nographics" command line
How to reproduce:1. Delete the Library folder of the attached user project “URPDecalsWindows.zip“2. Build the project in batch mode ... Read more
[URP] The default Unlit Material doesn't clip depth in Deferred
Step to repro:- Import attached package- Insure the current renderer uses Deferred path- Observe the alpha clipping behavior Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed