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"Open Reference For Grid Selection" help button opens non existing page
How to reproduce:1. Open the attached project "IN_21788"2. Open “SampleScene” Scene3. Select "Grid" GameObject and open Tile Palette... Read more
Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a...
How to reproduce: Open the user attached “repro-project” project Observe crash Reproducible with: 2021.2.0a17, 2021.2.19f1, 2021.3.0... Read more
Crash on MainMessageLoop when importing Assets
Reproduction steps: 1. Create a new project2. Open Window > Package Manager3. Import Oculus Integration asset from Asset Store Ex... Read more
Ray Trace Shader stops working when using multiple "RayTracingShader.Set...
How to reproduce:1. Open the attached project “RayTraceBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode Expecte... Read more
VFX particles with "Bounds Mode" option set to "Automatic" not showing u...
How to reproduce:1. Open the attached user project “Lite.zip“2. Enter Play Mode Expected result: Rain particles are visibleActual re... Read more
Crash on Scripting::ScriptingWrapperFor(Object*) when opening project
Reproduction steps:1. Open the attached project ("IN-24039_Reproduction") Expected result: The Editor opens the project upActual res... Read more
[Android] Visual Effects aren't rendered when building for Snapdragon 86...
How to reproduce:1. Open the attached “In-21781_VFXGraphTest.zip“ project2. Build and Run the “SampleScene“ Scene for Android3. Obse... Read more
[HDRP] On building a project pow warning on metal
1) Build an empty hdrp project on mac. Result: pow warning in the console Maybe the SafePositivePow should be used in the shadergrap... Read more
Nested Prefab structure breaks when Redoing override operation
To reproduce: Download the "My Project(12).zip" project and open it in Unity; Open the "SampleScene" scene; Select the "Cube" Prefab... Read more
[HDRP] APV metal warning on build ShouldCull
Repro: Build an APV project on mac Result: There will be a warning about potentially unused var ShouldCull Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist