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[Android][URP] Decal shaders aren't rendered when building in batchmode ...
Reproduction steps:1. Open the user's attached "DecalSample.zip" project2. Go to Builder > Build > Android_WithBundle3. On And... Read more
Texture clamp mode isn't respected when importing FBX with embedded text...
Reproduction steps:1. Open the user's attached project2. Import "cat_03_clamp" with embedded "clamp" texture Expected result: FBX im... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene_1“ (Assets/Scenes)3. Enter Play Mode4. Press the “Switc... Read more
Severe noise visible in the Game View on GameObjects when SSAO Blue Nois...
How to reproduce:1. Open the user attached project2. Open Scene "SampleScene" (Assets/Scenes)3. Enter Play Mode4. Observe the GameOb... Read more
Texture2D asset Inspector’s “Default” tab’s text overflows when large am...
Reproduction steps:1. Have all available build target modules for the Unity version installed2. Open attached project "AssetProcesso... Read more
[UI Builder] ProgressBar Component is missing a field for setting the cu...
How to reproduce:1. Open a new Unity project2. Open the "Window -> UI Toolkit -> UI Builder" window from the menu3. Drag the "... Read more
"Double-click to create a new USS selector" text appears if hovering on ...
1. Create a new project and UI Document in it2. Open the UI Builder add the "Toggle" Control to the Hierarchy and expand it3. Select... Read more
Crash on RecursiveAdjustChartForGroupChange when loading data from a cu...
Reproduction steps: Open the attached project “2023.1_URP.zip“ Download the “broken custom counter.data” attachment Load the downloa... Read more
[VFX] Unexpected garbage from SpawnOverDistance
Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more
Wheel colliders add extreme forces to the Rigidbody when changing transf...
To reproduce:1. Open the user’s project2. Enter Play mode3. Select “GlichedCar” GameObject in the Hierarchy4. Adjust Position X in t... Read more
All about bugs
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