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After creating asset in project window, undo message shows "Undo Selecti...
Reproduction steps:1. Create new project.2. Create new asset in project window.3. Press Edit to check undo message. Expected result:... Read more
[Regression][Editor] Speedtree prefab LOD previews are not shown
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Broadleaf_Desktop' prefab in the Hierarchy;3. In the Inspector se... Read more
Strings in Custom Window can not contain slashes
To reproduce:1. Open attached Unity project "slashGUI.zip"2. Example --> Editor GUILayout Popup Usage3. Try to select another opt... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce:1. Open attached Unity project "medzej.zip" attached by QA in comments section2. Open scene "_Tree_Shadows"3. Go into P... Read more
[Command] function crashes editor when using class as method argument wh...
To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more
[Windows][Installer] Agreeing to licence and then coming back to it unch...
Steps to reproduce:1. Open Unity installer2. Check license agreement checkbox3. Click 'Next'4. Click 'Back' Expected behaviour: User... Read more
[WSA] System.BadImageFormatException is thrown when running the WSA build
Steps to reproduce:1. Open the attached project (UWPKinect.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK,... Read more
UI::CanvasRenderer::SyncVertexPtr crash when opening a project after del...
Reproduction steps:1. Open the attached project Expected: No crash when opening projectActual: Project crashes when opening Stack tr... Read more
UnityWeb Request and WWW Request fail to function on a poor internet con...
Steps to reproduce:1. Download Charles software or something that can simulate poor internet connection (https://www.charlesproxy.co... Read more
[WSA] Il2CppExceptionWrapper is thrown when running the WSA build with I...
Steps to reproduce:1. Open the attached project (OC)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Build type... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS