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[Curves] Curves in new particle systems are not initialized
Repro steps:1. Create a new particle system2. Enable the Size over Lifetime module3. Select curve4. Observe that no curve is initial... Read more
Scroll View content left and right position set to NaN after moving it h...
Steps to reproduce:1. Download ScrollRectDemo-560p3.zip and open "demo" scene2. Enter play mode3. Drag the "Page 1" horizontally wit... Read more
[Android] OnRenderImage function is called before the camera is rendered
Reproduction steps:1. Open the attached project;2. Build the scene "OnRenderImage" on Android platform;3. Open the built program in ... Read more
[2D] [Sprite Mask] Crash when running the game with Tower w/Mask in scene
[2D] [Sprite Mask] Crash when running the game with Tower w/Mask in scene Steps to Repro: 1. open attached project2. open 2dTestScen... Read more
Visual glitch in the scene hierarchy view when drag&drop object to the a...
Visual glitch in the scene hierarchy view when drag&drop object to the asset folder Repro:1- Open scene "Untitled".2- Select any... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce:1) Open the latest attached project... Read more
Incorrect marshaling of a struct in il2cpp->native call
Description:Attached code attempts to pass a structure that contains a float[] array to native code. The il2cpp generated code conta... Read more
[Animator] Scale animation affects additive layer without in/out transition
Steps to reproduce:1. Open the attached project (Case 105225 - fruit_animation.zip)2. Open the Assets/Main.unity scene3. Play the sc... Read more
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce:1) Open the attached... Read more
Bug reporters Report strength stays at zero (minimum) when reporting a B...
Report strength stays at a minimum no matter what is the quality of the report when Computer is not connected to the Internet. Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist