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[WebGL] Profiler does not work Build&Run's tab is closed and then reopened
To reproduce:1) Create new project2) Mark it to Autoconnect to Profiler (it doesn't work when directly connecting)3) Build and run f... Read more
Undoing Edit of PolygonCollider2D results in Errors "Assertion failed: S...
To reproduce:1. Open new project.2. Create new EmptyObject.3. Add "PolygonCollider2D" component.4. Press "Edit Collider" and edit co... Read more
Standalone player sometimes crashes on display activation when color spa...
Reproduction steps:1. Open project attached (MultiDisplayLinearFail.zip).2. Open scene "Test".3. Build for Standalone player.4. Open... Read more
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...
Steps to reproduce:1. Open attached project2. Open "StaticCubes" scene3. Select "Main Camera" in the Hierarchy4. Make sure cameras "... Read more
[macOS] Crash in __pthread_kill when starting a new thread
Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more
Crash when undoing "Create Track" in Timeline
Reproduction steps:1. Create new project.2. Create cube.3. Create new timeline for selected cube.4. Press record.5. Move cube.6. Sto... Read more
Texture importer fails to detect alpha channel of layered tif
Texture importer fails to detect alpha channel of layered tif, only workaround is to override force importer to an alpha-aware forma... Read more
Video Player does not play audio when rendered on RawImage component
Steps to reproduce:1. Open "900348 repro.zip"2. Enter play mode3. Observe how video is playing (from ViewGO->OverlayCanvas->Vi... Read more
Cloth "Edit Constraints" vertices become almost invisible after Rotating...
To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth" component to it.4. Press "Edit Constraints" on Cloth component.... Read more
[Caching] Crash/freeze on trying to load from a bundle a prefab with a G...
Steps to reproduce:1. Open attached project2. Go to - Assets > AssetBundles > Simulation Mode (uncheck)3. Go to - Assets > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist