Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
899019
Regression
No
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is true and "HDR" is false
Steps to reproduce:
1. Open attached project
2. Open "StaticCubes" scene
3. Select "Main Camera" in the Hierarchy
4. Make sure cameras "Allow MSAA" flag is set to true and "HDR" is set to false
5. Build for UWP 10
6. Open VS solution and deploy on HoloLens device
7. Observe the scene
Expected result: HoloLens movements rotate the main camera
Actual result: Game view is upside down and HoloLens movements rotate the entire scene
Reproducible with: 5.6.0p2, 2017.1.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment