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Sharp, glossy outlines when terrain textures intersect
If a texture has an alpha channel, and that texture is painted on the surface of the terrain, glossy outlines appear. However, that ... Read more
[Mixed Lights] Baked indirect portion of mixed light does not use near p...
Reproduction steps:1. Open project attached(Test.zip)2. Open scene "MixedSpotLight"3. Generate lighting. Expected result: There will... Read more
Deprecated field 'wantsFullScreenLayout' warning is thrown in Xcode
Steps to reproduce:1. Download "repro for 894136.zip"2. Open the project3. Build to iOS4. Open the project in Xcode5. Build to a dev... Read more
Animator.Rebind() resets game object position to the original instantiat...
To reproduce:1. Open repro project2. Open and play scene3. Press 'space' Expected: after pressing 'space' key character will stay in... Read more
Shader compiler considers '//' after #pragma directive as an input variant
Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Materials;3. Open 'StandardTest' shader; 4. Not... Read more
Asset's path with backslashes (default windows directory separator) is n...
Mostly related to paths that are used on Windows Steps:1. Open attached project2. Open "TestScene"==>"'Assets\Prefabs\test.prefab... Read more
[IL2CPP] Failed running UnusedByteCodeStripper when building the project...
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
[IL2CPP] Errors when building the project: Failed running, Exception: [....
A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce:1. Open User's attached project (upl... Read more
Collab - Crash on Publish/Revert/Rollback/Update operations
This is an unrecoverable, 100% on first commit Collab crash. It happens when the user is on a poor network while fetching the JSON c... Read more
Awaking Collab after computer inactivity requires the user to relog to Org
Assuming the user has a Collab-enabled project, and that the user has a project running. 1. Start Unity2. Connect to any of your ser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES