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[WindowsBootstrapper] Crash if Cancel button is pressed while the licens...
Note: Windows-related issue. To repro:1. Run DA.2. Proceed to License page.3. While license is loading press Cancel and confirm exit... Read more
[Download Assistant] Run Unity checkbox is active, if no Unity is/was in...
Note: Mac-related issue. To repro:0. Preconditions: No Unity installed.1. Run DA and select non-Unity-required component (Docs, Exam... Read more
[Android] Inaccurate "Unable to find libaudioplugingvrunity" runtime err...
How to reproduce:1. Create empty project2. Switch platform to android3. Import GearVR Unity SDK4. Set Spatializer Plugin to 'GVR Aud... Read more
Gamma color space is over bright
The use of gamma color space results in over-bright results. Reproduction Steps:1. Open the scene in the attached project2. Observe ... Read more
[Reflection Probes] Crash in reflectionprobes.cpp:1360 ReflectionProbes:...
Repro steps:1. Open ParticleTests_ALL scene from attached project2. Press Play3. Unity crashes when using SceneManager.LoadSceneAsyn... Read more
Setting WebGLInput.captureAllKeyboardInput to false makes text in the we...
Reproduction steps:1. Open the "bug.zip" project2. Make sure to select the "TestT" WebGL template3. Build the only scene and run it4... Read more
Editor creates multiple instances of an object selected in the hierarchy...
Steps to reproduce:1. Download and open attached project2. Open scene "test"3. Hit play4. Hit play again to stop5. Click on "TestGam... Read more
[GearVR | Note4] Note4 GearVR renders black screen when splash screen en...
1) ensure VR enabled2) ensure Oculus SDK in list3) ensure splash screen enabled4) deploy to Note45) Observe screen render black Read more
A CanvasRenderer with multiple materials doesn't render correctly when r...
Steps to reproduce:1. Open attached project "RenderIssue.zip"2. Expand Canvas game object and delete one Image for blue material to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
- Editor crashes after entering long Asset name and pressing "Force Quit" in "Moving file failed" pop-up