Search Issue Tracker
[Mac]Crash occurs when reading bits from a binary file
[The issue is reproducible on Mac, but not on Windows] Steps to reproduce the issue:1. Download and open attached project.2. Open sc... Read more
[CEF] Errors and QCocoaAccessibility errors in logs "Cannot Submit Chan...
Steps to reproduce(or just watch attached gif):1. Open users project.2. Publish project.3. In material folder duplicate material.4. ... Read more
UnityWebRequest.Send() throws "java.io.IOException" on Android 4.3 and e...
Reproduction steps:1) Open "Notifications Client" project2) Go to "Test" scene3) Build and run project on Android (4.3 or earlier) d... Read more
Material Reference getting lost after saving scene
Steps to reproduce:1. Open attached project "text_test.zip"2. Open "Repro Negative UV Values" scene3. Click "File/Save Scene"4. Noti... Read more
[Mac OSX]Quickly trying to open the folder on Mac when project was made ...
Steps to reproduce the issue:1. Download and open attached project on Mac.2. When the project is loaded, quickly double-click on the... Read more
Audio High Pass Filter component has no slider
Reproduction steps:1. Open the project2. Select "Audio Source" gameobject3. Check the "Audio High Pass Filter" component4. Notice th... Read more
When using System.Xml.Linq.XDocument in upgraded compiler, throws "is de...
NOTE: This issue is related to upgraded version of compiler. Reproduction steps:1) Open "Test_p8_csharp_compiler_upgrade_xdocument.z... Read more
When building IL2CPP project for Android with new compiler - error occur...
NOTE: This issue is related to upgraded version of compiler. Reproduction steps:1) Open "Test_p8_csharp_compiler_upgrade-droid_ill2c... Read more
Different result when baking on Surface component compared to baking Leg...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Open the Navigation window4. Bake the Legacy Navmesh- Note the res... Read more
[Windows] building into the same folder again throws path error
Fix has been pulled to trunk and 5.5 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type