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ScriptableObject asset is accessed during the lookup of Build Profiles w...

Build Settings Window

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Feb 24, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-134934“ project2. Open the Build Profiles window (File > Build Profiles)3. Observe the ... Read more

0
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In Progress

Burst compiler uses incorrect method on interface that shares method nam...

Burst

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Feb 24, 2026

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Version/s: 1.8.28

Steps to reproduce:1. Open the attached user's project "Burst compiler inconsistancy.zip"2. Ensure burst compile is disabled (Jobs &... Read more

0
votes
Active

Crash on ConstraintProjectionTree::projectionTreeBuildStep when Configur...

3D Physics

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Feb 24, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to Reproduce:1. Open the “user’s attached project”2. Open the “ReproScene”3. Enter Play Mode4. Wait a few seconds and observe ... Read more

0
votes
Active

Inconsistent use of “PSDImporter” title in Package Manager Samples section

2D PSD Importer

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Feb 24, 2026

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Version/s: 14.0.0

Steps to reproduce: Create a new " Universal 2D" project Go to "Window -> Package Management -> Package Manager" Enter "2D" in... Read more

4
votes
Active

[Android][iOS] UI Toolkit ListView touch pan scrolling does not work

UI Toolkit Controls

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Feb 24, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the attached “IN-135428“ project2. Build and Run the Android/iOS Player3. Try to scroll the ListView by t... Read more

0
votes
Won't Fix

“+” button remains active in the "Active Targets" section when no additi...

ShaderGraph

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Feb 24, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more

0
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Active

Edited Prefab Control Column position is not saved in the Hierarchy when...

Hierarchy V2

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Feb 24, 2026

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Version/s: 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create and open a 3D URP Project Open the Preferences Window and go to the General Tab & Enable the "Use new... Read more

0
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Active

Console displays "Shader error in '_UIE_RENDER_TYPE_SOLID' when..." erro...

ShaderGraph

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Feb 24, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more

0
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In Progress

[Android][World Space] Elements of UI Toolkit aren’t displayed when AR F...

AR Foundation

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Feb 23, 2026

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Version/s: 6.3.2

How to reproduce, option 1, if you are comfortable getting a Unity project running from the attached zip folder: Open the attached “... Read more

0
votes
Active

TextAsset with EntityId not found in the cache

Text (ATG)

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Feb 24, 2026

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Version/s: 6000.6.0a1

Steps to reproduce: Open whatever project with URP and ShaderGraph Go to Assets/Create/Shader Graph/From Template... Double Click UI... Read more