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ScriptableObject asset is accessed during the lookup of Build Profiles w...
How to reproduce:1. Open the attached “IN-134934“ project2. Open the Build Profiles window (File > Build Profiles)3. Observe the ... Read more
Burst compiler uses incorrect method on interface that shares method nam...
Steps to reproduce:1. Open the attached user's project "Burst compiler inconsistancy.zip"2. Ensure burst compile is disabled (Jobs &... Read more
Crash on ConstraintProjectionTree::projectionTreeBuildStep when Configur...
Steps to Reproduce:1. Open the “user’s attached project”2. Open the “ReproScene”3. Enter Play Mode4. Wait a few seconds and observe ... Read more
Inconsistent use of “PSDImporter” title in Package Manager Samples section
Steps to reproduce: Create a new " Universal 2D" project Go to "Window -> Package Management -> Package Manager" Enter "2D" in... Read more
[Android][iOS] UI Toolkit ListView touch pan scrolling does not work
Steps to reproduce:1. Open the attached “IN-135428“ project2. Build and Run the Android/iOS Player3. Try to scroll the ListView by t... Read more
“+” button remains active in the "Active Targets" section when no additi...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
Edited Prefab Control Column position is not saved in the Hierarchy when...
Steps to reproduce: Create and open a 3D URP Project Open the Preferences Window and go to the General Tab & Enable the "Use new... Read more
Console displays "Shader error in '_UIE_RENDER_TYPE_SOLID' when..." erro...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
[Android][World Space] Elements of UI Toolkit aren’t displayed when AR F...
How to reproduce, option 1, if you are comfortable getting a Unity project running from the attached zip folder: Open the attached “... Read more
TextAsset with EntityId not found in the cache
Steps to reproduce: Open whatever project with URP and ShaderGraph Go to Assets/Create/Shader Graph/From Template... Double Click UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES