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0
votes
Won't Fix

Some GameObjects in a subscene are not rendered when using custom shader...

Entities Graphics

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Nov 12, 2025

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Version/s: 6000.0.62f1, 6000.1.17f1, 6000.2.12f1, 6000.3.0b10

Reproduction steps:1. Open the attached “IN-105000_Materials Clipping Issue - 6.3 - v2.zip“ project (link in the internal comments)2... Read more

0
votes
Fixed

URP is using in-memory assets without saving them

Content Build

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Nov 12, 2025

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Version/s: 2022.3.62f3, 6000.1.15f1, 6000.2.6f2, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Scopely migrated from Unity 6000.1.0f1 to 6000.1.17f1. The team is using Asset Bundles via the {}Legacy Build Pipeline{}, After migr... Read more

0
votes
Active

The Player starts flickering and breaking when the OpenGLCore Graphics A...

OpenGL

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Nov 13, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1, 6000.6.0a1

How to reproduce: Open the “OpenGLFlickerBug.zip“ project Build and run the project Unfocus the Player (Not sure if this is importan... Read more

0
votes
Active

Changing Texture Scale X value has no effect when Particle System Trails...

Visual Effects

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Nov 13, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open attached project "IN-123411"2. Open "SampleScene"3. In the Hierarchy select "Particle System"4. Ensure that... Read more

0
votes
Fixed

UI Builder Help Box bounds extend vertically but empty space is not fill...

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Nov 13, 2025

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Version/s: 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on UI Docum... Read more

0
votes
Won't Fix

Crash on mono_domain_jit_foreach when performing various actions in the...

Mono

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Nov 13, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b7, 6000.4.0a4, 6000.5.0a1

A crash in the Unity Editor has been observed, affecting various workflows including:- Entering Play mode- Using a script to change ... Read more

0
votes
Fixed

Compute Shader Inspector fields are spaced far from their labels

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Nov 13, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more

1
votes
Active

SVG pictures turn white on hover when Transition Animation is added in U...

UI Toolkit Graphics

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Nov 13, 2025

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Version/s: 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the ‘ExperimentUI.zip' project2. Open the 'SampleScene’ scene3. Enter Play mode4. Hover on any of the butto... Read more

0
votes
Active

Shaders read from the buffer unconditionally

Shader System

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Nov 13, 2025

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Version/s: 2022.3.0f1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Copy the attached compute shader to the Assets folder Inspect the compiled code for V... Read more

0
votes
Not Reproducible

Render Pipeline Converter sections don't stretch to the width of the window

Graphics Tools

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Nov 13, 2025

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Version/s: 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Rendering -> Render Pipeline Converter3. Observe the sect... Read more

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