Search Issue Tracker
The Overlay Menu Preset dropdown menu button is out of bounds of the Ove...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
UGUI Shader Sample uses old Input System causes errors in the Console
Steps to reproduce: Create new Unity Project Make sure Shader Graph package is imported to the project In Package Manager select Sam... Read more
Default Brush Dropdown Expands Vertically When Resizing Tile Palette Win...
Steps to Reproduce: Create a new project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window, c... Read more
Expandable fields in Graphics settings are overlapping with the header o...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Scroll down the settings4. O... Read more
Buttons in the UI Builder Viewport section get cut off if the window is ...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Graphics settings expandable fields have weird selection highlight when ...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Expand the "Adaptive Probe V... Read more
Overlay Preset is not updated when choosing it in the Overlay Menu
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
Resizing "Create new VFX Asset" window distorts template image
Steps to reproduce: Create new Unity Project Make sure VFX Graph package is imported to the project Create a new Visual Effect Graph... Read more
[Overlays] When Reverting all Presets or deleting the currently chosen P...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
HLSL File Asset icon is not show in Project window on creation unless yo...
Steps to reproduce: Create a new Unity project In the Project window, right-click -> Create -> Visual Effects -> HLSL File ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES