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0
votes
By Design

Profiler.GetAllocatedMemoryForGraphicsDriver() always returns 0 in non-d...

Profiling

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Mar 23, 2018

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Version/s: 2018.1.0b12

Steps to reproduce: 1. Open "GetAllocatedMemoryForGraphicsDriver" project 2. Build for Windows standalone and run (development mode... Read more

0
votes
Fixed

[Particles] Using animation to modify the material’s tiling property doe...

Visual Effects - Legacy

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Jul 11, 2018

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Version/s: 2018.2.0b9

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Select "Particle System" 4. Observe that the animation is cha... Read more

1
votes
Fixed

Materials are not accessible when created from textures in Packages folder

Scene Hierarchy

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Jul 07, 2018

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Version/s: 2018.2.0f1

How to reproduce: 1. One a new Unity project 2. Create a Cube in the Scene 3. From Project Browser, drag and drop any texture from "... Read more

0
votes
Fixed

Bunch of errors are thrown when trying to Create Addressables Settings

Package: Addressables

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Jul 03, 2018

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Version/s: 0.1.2-preview

How to reproduce: 1. Create an empty project 2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview... Read more

0
votes
Duplicate

A non-deterministic Asset Bundle will be built if the FBX Mesh Compressi...

Asset Bundles

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Jul 02, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the attached project. 2. Build an Asset Bundle with the sphere.fbx Compression off 3. Build another Asset Bund... Read more

0
votes
Fixed

[Profiler] [UI] NetworkOperations rectangle overlap to higher tab

Profiling

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Jul 10, 2018

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Version/s: 2018.3.0a3

[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached. 2. Open profiler on NetworkOperations s... Read more

0
votes
By Design

Noteable Disparity Between Texel Density of Imported and Generated UVs

Progressive Lightmapper

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Jul 11, 2018

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Version/s:

Repro: ====== Download attached project. Set Scene View Mode to "Baked Lightmap". From the Lighting Settings window, ensure Baked Gl... Read more

1
votes
Fixed

[iOS][.NET4.x]Using French as default language on Mac, building iOS app ...

Mobile

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Jul 10, 2018

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Version/s: 2018.1.7f1

To reproduce: 1. Make France default language on Mac 2. Open users attached project "Bug App Icon iOS.zip" 3. Make sure that in Play... Read more

0
votes
Fixed

Adding dependency to com.unity.collections in manifest.json throws missi...

Package: Entities

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Jul 06, 2018

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Version/s: 0.0.12

Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more

1
votes
Fixed

[Regression] OnTriggerEnter fails at certain distances

Physics

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Jul 11, 2018

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Version/s: 2018.2.0b4, 2018.2.0f2

How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and press the space key 3. Open the Scene View and click on ... Read more

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