Search Issue Tracker
Profiler.GetAllocatedMemoryForGraphicsDriver() always returns 0 in non-d...
Steps to reproduce: 1. Open "GetAllocatedMemoryForGraphicsDriver" project 2. Build for Windows standalone and run (development mode... Read more
[Particles] Using animation to modify the material’s tiling property doe...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Select "Particle System" 4. Observe that the animation is cha... Read more
Materials are not accessible when created from textures in Packages folder
How to reproduce: 1. One a new Unity project 2. Create a Cube in the Scene 3. From Project Browser, drag and drop any texture from "... Read more
Bunch of errors are thrown when trying to Create Addressables Settings
How to reproduce: 1. Create an empty project 2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview... Read more
A non-deterministic Asset Bundle will be built if the FBX Mesh Compressi...
To reproduce: 1. Open the attached project. 2. Build an Asset Bundle with the sphere.fbx Compression off 3. Build another Asset Bund... Read more
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached. 2. Open profiler on NetworkOperations s... Read more
Noteable Disparity Between Texel Density of Imported and Generated UVs
Repro: ====== Download attached project. Set Scene View Mode to "Baked Lightmap". From the Lighting Settings window, ensure Baked Gl... Read more
[iOS][.NET4.x]Using French as default language on Mac, building iOS app ...
To reproduce: 1. Make France default language on Mac 2. Open users attached project "Bug App Icon iOS.zip" 3. Make sure that in Play... Read more
Adding dependency to com.unity.collections in manifest.json throws missi...
Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more
[Regression] OnTriggerEnter fails at certain distances
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and press the space key 3. Open the Scene View and click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader