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13
votes
Postponed

NavmeshAgent is noticeably slower approaching a small gap when using Obs...

AI Navigation

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May 28, 2018

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Version/s: 2017.3.1p4

How to reproduce: 1. Open attached "repo_1042990" project 2. Enter game mode 3. Click on the ground near yellow square 4. Click on t... Read more

19
votes
Postponed

SerializeField list objects are not initialized with class/struct defaul...

Serialization

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Feb 09, 2012

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Version/s: 3.5.0f1, 2018.4, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-442732.zip' project 2. In the Hierarchy window select 'Test' 3. In the Inspector win... Read more

11
votes
By Design

Continuous Dynamic collision isn't working correctly with MovePosition

Physics

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more

13
votes
Postponed

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI Navigation

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Jul 30, 2017

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Version/s: 2017.2.0b4

Reproduction steps: 1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip"; 2. Open Scene.unity; 3. Select "My Age... Read more

11
votes
Fixed

Application crashes when game is run on some android devices with OpenGL...

Android

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Apr 04, 2014

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Version/s: 4.3.4f1

Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduc... Read more

11
votes
Fixed

WWW throws "Failed downloading" with webplayer 4.3.5

Webplayer

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Mar 04, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build & run for webplayer (after including the current scene) 4.... Read more

11
votes
Fixed

Inputfield ignores arrow keys on OSX builds

uGUI

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Apr 22, 2015

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Version/s: 5.0.1f1

-e: In the editor and in windows builds, arrow keys when focused on an inputfield will move the caret through the text. On OSX buil... Read more

12
votes
Fixed

[Freeze] Generate Lightmap UV's takes too long on certain model

Progressive Lightmapper

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Oct 25, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project. 2. Select the wallCanyon_01LoA asset in the assets folder. 3. Open the model tab i... Read more

11
votes
By Design

AssetDatabase.GetDependencies returns unused texture

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Jan 26, 2015

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Version/s: 4.6.1f1

To reproduce: 1. Open attached example project (Assets/scene.scene). 2. Select "Assets/material" in the project. 3. Notice the mate... Read more

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